Sell Me This
One product. One catch. One chance to sell it. Students pitch AI-generated objects — Twist included — while the class votes on the verdict.
Sell Me This generates a product portfolio — each product has a name, tagline, twist, target persona, usage scenario, pitch starters, and core features. Five game modes let teachers run solo pitches, duels, reverse pitches, Shark Tank panels, or exploded-sketch descriptions.
Sell Me This generates a portfolio of 1 to 5 products tailored to a CEFR level. Each product has a name, a tagline, a twist (an unexpected or ironic flaw), a target persona (who would buy this?), a usage scenario (when/where is it used?), 4 to 6 pitch starters, and 4 to 6 core features. Object Type (Real, Fantastic, or Mixed) controls how unusual the product itself is; Twist Intensity (Light, Medium, Strong) separately controls how serious that flaw is — Light is a minor inconvenience, Strong is an almost deal-breaking drawback that tests advanced persuasion.